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AI Insights · Timothy · January 2023

Top 5 City Building Games in Europe - Q4 2022 Performance

Discover the performance trends of the top 5 city building games in Europe during the fourth quarter of 2022, based on data from Sensor Tower.

Top 5 City Building Games in Europe - Q4 2022 Performance

The fourth quarter of 2022 saw notable trends in the performance of the top 5 city building games in Europe on a unified platform. Below is a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Land of Empires: Immortal from Nuverse experienced a steady increase in weekly revenue, peaking at approximately $225K in the last week of October. Weekly downloads showed a declining trend, starting from around 20K in late September and dropping to about 11K by the end of December. Similarly, weekly active users saw a decrease from 45.1K at the beginning of the quarter to 33.4K by the end.

SimCity BuildIt by Electronic Arts maintained a strong presence with weekly revenue reaching up to $199K in early December. The game saw fluctuating downloads, peaking at 81.5K in the first week of December and dipping to 53.7K mid-month. Active users remained robust, averaging around 750K throughout the quarter, with a peak of 805.5K in mid-December.

The Simpsons™: Tapped Out, another title from Electronic Arts, showcased significant spikes in weekly revenue, particularly in mid-November, reaching approximately $398K. The game's downloads fluctuated, peaking at 56.3K in late November before settling around 43K by the end of December. Active users remained steady, hovering around 550K, with a slight increase to 571K in mid-December.

Merge County® by Microfun Limited saw a gradual decline in both weekly downloads and active users. Downloads started at 5.5K in late September and dropped to around 1.1K by the end of December. Active users followed a similar trend, decreasing from 82.1K to 52.6K over the same period. Despite this, weekly revenue remained relatively stable, averaging around $89K towards the end of the quarter.

Legend City from NeoriginGames Publishing Co., Ltd. had a consistent weekly revenue, peaking at approximately $54.3K in mid-December. The game’s downloads saw a sharp decline, starting from 11K in late September to just 191 by the end of December. Active users also decreased, starting at 33.9K and ending at 24.5K.

These insights are based on data from Sensor Tower, where more detailed information can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023